
Deep Dunk
Dunk Deep into the Europan seas and reclaim your lost biscuits before it's too late!
This is an otherworldly first-person diving extraction experience. After losing the precious biscuits that were on their way to Greatest Britain’s trade colony on Europa, you are tasked with the responsibility of recovering and selling the lost product to climb out of debt. To recover the crates that have been scattered into the Europan seas you must dive into treacherous waters. Because of your past failures the company has determined that you are not worthy of their modern equipment but still demand you reach their harsh quotas. With a limited supply of oxygen, will you stay on the surface and remain trapped in debt or will you dive down and risk it all.
Assets attributions
- Outline asset - https://assetstore.unity.com/packages/tools/particles-effects/quick-outline-1154...
- Crates - https://www.fab.com/listings/6936afb5-6e6a-4777-8997-3f8cfd769605
- Water Audio - https://www.zapsplat.com/sound-effect-packs/underwater/
Credits
- August Washburne (Spider)
- Edward Vaudin (Xarvus)
- Alessandro Alba (Sandro413)
| Status | Prototype |
| Platforms | HTML5 |
| Author | Vaudburne Games |
| Genre | Survival |
| Made with | Unity |
| Tags | Atmospheric, First-Person, Loot, Space, underwater |




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